The Influence of STEAM Learning Model on Students' Learning Outcomes in the IPAS Subject of Fourth Grade of SDN 3 Mojosari, Tulungagung Regency
DOI:
https://doi.org/10.29100/bicone.v1i1.23Abstract
The STEAM learning model is designed to provide an engaging learning experience and support children's basic development. This approach combines practical activities with games, encouraging children to ask questions, trying new things, and interacting with their friends. At the elementary school level, students' learning outcomes in IPAS subject are often influenced by the type of learning model applied. The purpose of this study was to determine the effect of the STEAM learning model on students' learning outcomes in IPAS subjects in fourth grade of elementary school. This study used a quantitative research type with an experimental method. The design applied in this study was Pre-Experimental Design. The results showed that through the paired t-test, it was found that the results of the hypothesis test showed a significance value <.001, so Ha was accepted. Thus, in this study the accepted hypothesis is that there is a significant influence on students' learning outcome tests using the STEAM learning model in IPAS subjects in fourth grade of elementary school. This result is indicated by the average value of students' learning outcomes before the implementation of STEAM of 42.8. After students were given treatment by applying the STEAM learning model, the average value of student learning outcomes increased to 73.7. This shows that the application of the STEAM learning model in the fourth grade in IPAS (Natural Sciences and Social Sciences Integration) subjects has a significant effect on improving students’ learning outcomes.